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How to Prototype a Mobile App Development with Origami Studio

In an environment where users have high hopes about their website and mobile experience, prototyping, and user testing is important. Progressively iterating on designs with ever greater precision is now normal, and a vibrant user experience industry has developed around this crucial range of practices. At the prototyping point, making software right eventually saves you time and/or resources later on

In an environment where consumers have high expectations about their web and mobile experience, prototyping and user testing are important. Progressively iterating on designs with ever greater precision is now normal, and a vibrant user experience industry has developed around this crucial range of practices. At the prototyping point, making it correct eventually saves you time and/or resources later.

10 Top Prototyping Tools

You can take other methods to prototype, and there are many resources out there to assist. Origami Studio is one of the newest on the block, created by Facebook and available free for macOS.

Origami Studio, which actually began its existence as a plugin for Quartz Composer (a visual programming language within the Xcode development environment of macOS) before it became a stand-alone application, has received significant popularity over the past year.

Follow the below steps to learn how easily a prototype can be created using Origami Studio.

#1. A New Prototype

Build a prototype for a mobile app development that will permit you to swipe through pictures and “like” a few of them. Once you have installed Origami Studio, you will build from the splash screen a new prototype.

#2. Adding layers

You will start applying a few layers to your prototype. In this scenario, add a logo situated at the top of the screen. Then add the layer using the + button in the top right and pick’ “Image Layer”. By highlighting and changing the properties of the layer you may resize and place it appropriately. Also, add a heart icon at the bottom of the screen after your logo to act as your “like” click.

#3. Creating an Interaction

You need to make your heart button address to user interactions. You may note that the cursor shifts to reflect contact on a mobile device in the preview tab. To address this, you need to build a “Patch” which is an essential function in Origami that takes inputs and generates outputs. Double-click the empty grey area to create a list of new patches, and check for “interaction”. Put your patch on the screen and it should appear.

#4. Linking Interactions to Layers

Your patch will react to touch anywhere on the prototype. Check it out by clicking on it and you will see the properties “Down” and “Tap” shift in real-time. When you select the “Layer” property in the patch, you can connect it to the layer that contains the picture of the heart, and now it will only respond to clicks in that particular area.

#5. Animations

Now when your engagement activates, you want to have something happen. Make another patch, a “Pop … Read More..